The Last of Us ‘Grounded Bundle’ Final DLC Revealed
We’re pleased to announce the third and final drop in The Last of Us season pass. Here’s a look at what’s in the Grounded Bundle.
New trophies and a mix of single-player and multiplayer content await you in this DLC drop. Grounded Mode will be the hardest challenge you’ll ever face as you try to complete the single-player campaign of The Last of Us. The AI is relentless, smart, and brutal, and survival will be near impossible. “Completed Grounded Mode” might be one of the most difficult Trophies you’ll ever earn. If you’re not a season pass holder, Grounded Mode will cost $4.99 standalone.
The Reclaimed Territories Map Pack features four news maps: Wharf, Capitol, Coal Mine, and Water Tower. Each map has a mix of Trophies attached and is set in a location that will be familiar yet unfamiliar to players of the single-player campaign. Intelligent use of climbing, stealth, flanking, and all your clan survival techniques will be essential to master these maps. It’s available for $9.99 for non-season pass holders.
New guns and new survival skills are coming as part of the Grounded Bundle as well. All new guns and skills are available to try before you buy as part of new pre-set load outs. The Survivalist Weapon Bundle costs $5.99, and contains four new weapons: Specter, Double Barrel, Enforcer, and Launcher. These guns have very unique attributes that have been carefully balanced so as to offer new play styles that fit into the existing Factions gameplay.
Two Survival Skills Bundles, Situational Survival Skills Bundle and Professional Survival Skills Bundle, are also included if you own the season pass. If you want to purchase these standalone, they’ll cost you $3.99 each. These skills are very effective ways to find your new favorite play style.
Finally, everyone - non-season pass holders, included - will be getting a new gun, the Full-Auto Rifle, for free. This is a fully automatic, modified burst rifle that is very easy to use. It’s the perfect weapon for people who are new to Factions and experts alike.
While it’s been very cool to tell you about all this fresh content, nothing beats showing you. To that end, we’ll be livestreaming for the first time ever Thursday, April 24th over on the Naughty Dog Twitch channel. We’ll be showing off some of the new Grounded Bundle content, so tune in at 12:00 PM Pacific on April 24th to see new DLC in action.
Additionally, we’ll be doing some livestreaming on Twitch for our participation in Operation Supply Drop’s 8-Bit Salute on May 17th. Head over to learn more about the event at Team Naughty Dog’s fundraising page today.
If you haven’t purchased a season pass for The Last of Us yet, you’re missing out. With our final pack, this Grounded Bundle, as well as theAbandoned Territories, the Left Behind and the multiplayer head item drops all included, you’ll be getting savings of more than 80% versus purchasing all the content individually. The season pass will be available for $19.99 for four more weeks. After the week of May 13th, when PlayStation Store updates in your region, the season pass will no longer be available. Get the most out of The Last of Us while you still can.
Infamous: Second Son Patch Out Tomorrow, Photo Mode
I have some good news for you. We’ve made great progress on the inFAMOUS Second Son patch on PS4 I promised you a couple weeks back. In fact, we expect to publish it on PSN tomorrow, April 17th.
Now first, let me update you on the specifics I promised, and then toss in a few extra goodies that we managed to squeeze in when nobody was looking. First — addressing one of the top two requests we’ve gotten — you’ll be able to disable the HUD, and once you’ve finished the game you’ll be able to adjust the time of day as you like.
We also promised, and have included, an option to cap the game frame rate at 30 FPS if you prefer playing this way. To set expectations for you all: this is a frame rate cap — not a lock. It won’t eliminate the rare instance of a dropped frame during gameplay.
But that’s all stuff you expected. Let’s talk about a few surprises, saving the best for last:
• A handful of localization text changes, and a couple of fixes for rare crashes in the game (Thanks to all of you who uploaded reports on those, they were extremely helpful!). • If your controller runs out of batteries in the middle of gameplay, your game will pause. Our art director pulled a hamstring scrambling to get his second controller mid-boss-battle, so we needed to fix this. • If you’re choosing expert difficulty, we let you know within the options dialog if you’re qualified for the “Unstoppable” trophy the moment you opt in. • Photo Mode.
Wait, what’s that last one? We were totally amazed at the quality of the screenshots you all shared. Amazed. So we thought we’d try to help you all out. With this patch, you can enable photo mode within the options. Once you do that, clicking L3 will pause the game, and allow you to use a suite of our internal tools (like setting depth of field) to take even more amazing shots.
To hold you over until the patch goes live tomorrow, check out the brief video tutorial above showing how the Photo Mode works!
Final full disclosures and fine print: these options and settings, including frame rate, will reset to defaults each time you restart the game. We chose to not disturb our game save file format with this patch in order get these features to you as quickly as we could. Additionally, Photo Mode will only work in situations where the camera is freely movable by players. In scripted sequences/cutscenes you can still take screenshots of course, just not with the Photo Mode tools.
We hope you enjoy the new tools and the Photo Mode, and we can’t wait to see what you come up with! Enjoy, and talk again soon.