inFAMOUS Second Son
Cole - inFamous live action short film
When Cole develops incredible powers after surviving a lethal city-wide explosion, he has a life-changing decision to make: protect himself and those closest to him or stand up to the ruthless militia taking over the city.
"Cole" is a fan film of the Playstation video game series "Infamous" and is freely based on the events of the first two games.
Entirely self-produced, the short film was made over the course of 2013 in Bordeaux, France, with the challenge of creating a “mini-blockbuster” with little to no budget.
inFAMOUS Second Son - Concept Artworks
by Levi Hopkins
Infamous: Second Son Patch Out Tomorrow, Photo Mode
I have some good news for you. We’ve made great progress on the inFAMOUS Second Son patch on PS4 I promised you a couple weeks back. In fact, we expect to publish it on PSN tomorrow, April 17th.
Now first, let me update you on the specifics I promised, and then toss in a few extra goodies that we managed to squeeze in when nobody was looking. First — addressing one of the top two requests we’ve gotten — you’ll be able to disable the HUD, and once you’ve finished the game you’ll be able to adjust the time of day as you like.
We also promised, and have included, an option to cap the game frame rate at 30 FPS if you prefer playing this way. To set expectations for you all: this is a frame rate cap — not a lock. It won’t eliminate the rare instance of a dropped frame during gameplay.
But that’s all stuff you expected. Let’s talk about a few surprises, saving the best for last:
• A handful of localization text changes, and a couple of fixes for rare crashes in the game (Thanks to all of you who uploaded reports on those, they were extremely helpful!).
• If your controller runs out of batteries in the middle of gameplay, your game will pause. Our art director pulled a hamstring scrambling to get his second controller mid-boss-battle, so we needed to fix this.
• If you’re choosing expert difficulty, we let you know within the options dialog if you’re qualified for the “Unstoppable” trophy the moment you opt in.
• Photo Mode.
Wait, what’s that last one? We were totally amazed at the quality of the screenshots you all shared. Amazed. So we thought we’d try to help you all out. With this patch, you can enable photo mode within the options. Once you do that, clicking L3 will pause the game, and allow you to use a suite of our internal tools (like setting depth of field) to take even more amazing shots.
To hold you over until the patch goes live tomorrow, check out the brief video tutorial above showing how the Photo Mode works!
Final full disclosures and fine print: these options and settings, including frame rate, will reset to defaults each time you restart the game. We chose to not disturb our game save file format with this patch in order get these features to you as quickly as we could. Additionally, Photo Mode will only work in situations where the camera is freely movable by players. In scripted sequences/cutscenes you can still take screenshots of course, just not with the Photo Mode tools.
We hope you enjoy the new tools and the Photo Mode, and we can’t wait to see what you come up with! Enjoy, and talk again soon.
Infamous: Second Son Sold Over 1 Million Copies in Nine Days
Global sales of Infamous: Second Son exceeded over 1 million copies within the first nine days following launch, information released by Sony Computer Entertainment Australia has revealed.
Surpassing 1 million units in just over a week makes Second Son the fastest-selling instalment in the Infamous series.
Infamous: Second Son, the launch of which resulted in UK PS4 sales rocketing up 106 percent compared with the previous week, will be receiving its first proper update shortly, boasting several requested features.
inFAMOUS Second Son - inSIDE SUCKER PUNCH: 2D Cinematics
inFAMOUS Second Son features some truly unique, graffiti-based cutscenes. Here’s a look at how we made one for the neon conduit, Fetch. Available Now, inFAMOUS Second Son, a PlayStation 4 exclusive, brings you an action adventure game where surrounded by a society that fears them, superhumans are ruthlessly hunted down and caged by the Department of Unified Protection. Step into a locked-down Seattle as Delsin Rowe, who has recently discovered his superhuman power and is now capable of fighting back against the oppressive DUP. Enjoy your power as you choose how you will push your awesome abilities to the limit and witness the consequences of your actions as they affect the city and people around you.
inFAMOUS Second Son Paper Trail
inFAMOUS Second Son ‘Karmas’
Second Son Update Incoming: Change Time of Day, HUD Off, 30 FPS Option
That’s how long it’s been since I went to the midnight launch of Second Son here in Bellevue, Washington (just outside Seattle). I must have talked to over 100 people there, and so many more on social media and forums, Twitter, NeoGAF, etc. since then. It’s been amazing to see the excitement and passion of inFAMOUS fans, new and old. I want to let you all know how much your enthusiasm and support means to us, how it renews us, and readies us to go try to make even better games in the future.
We also want you to know that we listen to your complaints. Some big, some small, but we take them all to heart. We never want to lose sight of how important it is that we listen to all of you. We can always be better.
So to say thanks, not just for all the support but also for your passionate requests to make the game better, we’ve started work on a few small features which we’ll be delivering in the weeks to come.
Once you beat the game, a new entry will appear on the options menu to allow you to select the time of day! A very popular request indeed, and one we’re excited to enable for you all.
Especially for those amazingly talented screenshot taking folks, we’re including an option to let you turn the HUD on and off.
Cap at 30 FPS
Internally we prefer the unlocked frame rate, but we recognize that some players find it distressing. So we’ll provide a way to ensure the game is not bumping up over 30 FPS, if that’s how you prefer to play.
Of course, our coders and QA team are working to try to identify and resolve key bugs, and we’ll look at incorporating important fixes in the patch too. And who knows… if we’re inspired enough, we may sneak a few other little things in too. Time will tell!
We’re all working hard to release these updates as soon as we can. Time-wise, the earliest we could have the patch and new features ready is about two weeks from now, so stay tuned for another update — we’ll let you know as soon as they’re ready to go live. Until then, keep fighting the D.U.P., keep sharing your awesome screenshots (#PS4share on Twitter), and enjoy your powers!
inFAMOUS Second Son Poster
inFAMOUS Second Son