As we mentioned last month during GDC, we’ll be releasing a major system software update for PS4 that will add some exciting new features that many of you have been asking for. Today, I’m pleased to announce a few of those features from PS4 system software update (v1.70) will be available soon, including features that were incorporated as a result of your great feedback. This will be a significant update, and today we’re excited to bring you a sneak peek of just a few things you can look forward to.
The 1.70 update will enable SHAREfactory, our new rich video editor app for PS4 that makes it easy for you to customize your gameplay videos:
With SHAREfactory, you can now easily combine your captured video clips for editing, personalize them with special effects using filters, transitions, and themes, as well as share them with your friends and social networks. SHAREfactory also allows you to personalize your videos by adding text, stickers, and a set of included audio tracks, as well as video commentary with picture-in-picture capability with PlayStation Camera. It also allows you to import your original music to add to the custom soundtrack for your video.
Take Your Share Anywhere
Once you’re done with your masterpiece, you can easily share your SHAREfactory videos to Facebook, or export them to an external USB storage device to upload them elsewhere, another new feature coming as part of the 1.70 system software update. Other PS4 SHARE enhancements include the ability to change the recording time of your gameplay to shorter increments, the ability to change who you share your clips with on the SHARE screen, and the removal of default saves for screenshots and video clips. In addition to these SHARE enhancements, the 1.70 update will allow you switch off HDCP, enabling you to capture video directly from your HDMI output so you can record and share longer clips of your gameplay sessions — a feature I know many of you have been waiting for. We are excited to see what the PlayStation Nation does with these new social features, and cannot wait to get them into your hands!
Play as Soon as the Game is Released
Providing you with immediate access to your games is a priority designed into PS4, and something we will always strive to make better. We’ve had a great response from PS4 fans about the Play as You Download feature, the snappy load times when launching and playing games, and the general speed and responsiveness of the UI. The 1.70 update adds features to build on this idea and make it faster to play the games you pre-order with an auto pre-download capability, which allows you to pre-download your select pre-ordered game up to several days prior to release. If you have the auto-download feature enabled, it will automatically pre-download your pre-ordered game so you can play as soon as the game is unlocked on release day.
As I mentioned earlier, some of these features were a direct result of the great feedback we’ve been getting from you, our dedicated gamer community. We enjoy listening to your comments, and encourage you to continue sharing your thoughts with us. And this is just the beginning. We’ve got a lot more coming in PS4 system software update v1.70 and beyond. The PS4 experience will constantly evolve, and new innovative ideas can come from anywhere to ensure the platform continues to deliver the best in gaming and entertainment every time you turn it on.
We’ll have more information to share about new upcoming features for this major system software update as the release approaches, so stay tuned!
Sony signs on 1,000 licensed, self-published indies
PlayStation Still Loves Devs - 1,000 Self-Publishers
PS4 has been met with an amazing amount of enthusiasm and excitement from both gamers and developers alike since its launch back in November, and the 6 million gamers who have already bought PS4 have really embraced this next-generation gaming experience. We’ve got more than 100 games scheduled to launch on PS4 this year alone, including Watch_Dogs, The Elder Scrolls Online, Destiny, and The Order: 1886.
That amazing lineup is made possible by the development community, who have been hard at work with our hardware, already pushing it to do things that we never expected. Recently we reached a significant milestone with more than 1,000 developers licensed globally to self-publish on our platforms, 200 of those licensed in North America since PS4 was unveiled in February 2013.
A year ago at the Game Developers Conference, we kicked our support for independent developers into high-gear. Since then, we continued to partner with some of the world’s best and brightest independent developers committed to bringing their titles — some of the most creative and innovative games I’ve seen — to PlayStation platforms. We’ve already seen some great content hit PS4 — from crafting waffles in Don’t Starve to scaring the pants off of people with Outlast. We’re looking forward to some of this year’s self-published titles like Octodad, Transistor, N++, GALAK-Z, Rogue Legacy, Binding of Isaac: Rebirth, and The Witness, and you know we’re all already playing a metric arrow ton of TowerFall Ascension.
This year’s GDC was awesome, as usual. We had a blast meeting with developers, both partners we’ve worked with time and time again, as well as new up-and-coming talent. We also continued collecting feedback from developers on what they’ve discovered while spending time with our platforms, and we introduced some new tools that will help ease the process of bringing their games to PlayStation gamers… not to mention how we peeked into the future of PlayStation.
To developers, to fans: THANK YOU for helping us make history with PlayStation 4.
Sony Announces PS4 virtual reality headset Project Morpheus
Introducing Project Morpheus
Shu Yoshida: Greetings from GDC 2014! Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE’s prototype virtual reality (VR) system that works with PS4. Virtual reality is the next innovation from SCE that we believe will shape the future of games.
I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you’re inside the game and your emotions feel that much more real.
Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation. In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.
The prototype for Project Morpheus is the culmination of our work over the last 3+ years as we’ve refined our vision for VR. This prototype will serve as the first development kit for PS4 developers that are as enthusiastic about this new medium as we are.
At GDC 2014 this week, attendees will be able to check out Project Morpheus in action at the SCEA booth through a handful of technology demos.
Specifications of “Project Morpheus” Prototype
• Component - Processor unit, head-mounted unit
• Display Method - LCD
• Panel Size - 5 inches
• Panel Resolution - 1920xRGBx1080 (960xRGBx1080 per eye)
The PlayStation 4 Is Now $50 More Expensive In Canada
“The PlayStation 4 computer entertainment system delivers phenomenal play experiences that will shape the world of games for years to come and has quickly become the next gen console of choice with gamers in Canada. To respond to changes in the market environment, the price of PlayStation 4 will be revised from CAD $399.99 to $449.99 MSRP.”
PS4 Hits 6 Million, Ushers in New Era of Social Gameplay
As you’ve probably read by now, cumulative PS4 sales have now surpassed six million units worldwide following the successful launch in Japan just over a week ago. It’s truly humbling to see the rate at which gamers across the globe are choosing PS4 as their next gen console of choice. Even more exciting is what happens when gamers power up their PS4s. In the United States, more than 90% of PS4s are online, enabling gamers to connect, compete and share their greatness with friends and fellow gamers.
There have now been more than 3.6 million live broadcasts, and more than 56 million spectate sessions on PS4 through Twitch and Ustream. In fact, since January 1st, PS4 gamers account for 20% of daily broadcasters on Twitch. PS4 owners are also embracing the Share button on the DUALSHOCK 4 Wireless Controller, with more than 100 million shares captured as fans show friends their latest achievements on Facebook and Twitter.
And soon, you’ll be able to share your greatness in new ways. Developers are beginning to take advantage of PS4’s new interactive live broadcasting gaming features, integrating modes that allow broadcasted gameplay to become interactive for spectators. Even as a viewer, you can now influence livestreamed gameplay.
Typically when you think of February, your mind goes to chocolates, flowers, and other lovey-dovey things. So we thought we’d celebrate this sappy month by scaring the bejesus out of you with Outlast on PS4.
We also have some great single-player PS3 experiences, including Metro: Last Light, a first-person shooter with an interesting take on morality, and Remember Me, a third-person action adventure where you’ll take down an evil corporation by beating lots of people up with your own unique combos and messing with people’s memories. If you have a significant other, you might be able to rope him or her into some bank-robbing action with Payday 2 on PS3. After all, everyone likes stealing stuff. I mean, uh… nevermind.
Finally, two PS Vita titles are joining the Instant Game Collection: Street Fighter X Tekken and ModNation Racers: Road Trip. Both include functionality with their respective PS3 versions. Fight against your friends in Street Fighter X Tekken no matter what platform they have, or download your previously made PS3 creations and use them in ModNation Racers: Road Trip.
Could the PS4 emulate PS1/PS2 games? Eurogamer’s Digital Foundry reports today that Sony is planning on it—and that they might add visual enhancements to those old games. No word on whether we’ll have to re-buy the ones we already own on PSN, if the rumor is true.
PlayStation Now Streaming Game Service Coming this Summer
Today, at CES 2014 in Las Vegas,Sony announced that PlayStation Now (PS Now), a new streaming game service, will be available in the US this summer. With PlayStation Now, you will be able to stream popular hits and classic games from the PS3 library, first on PS4 and PS3 systems, followed by PS Vita.
In addition to PlayStation platforms, most 2014 US models of Sony’s BRAVIA TV lineup will support PS Now. Eventually the service will expand beyond PlayStation platforms and Sony devices, allowing you to stream PlayStation games across a broad range of Internet-connected devices.
Leveraging Gaikai’s advanced cloud-based technology, PlayStation Now will allow you to:
- Play video games instantly across multiple devices, similar to the way you might stream TV, movies, and music.
- Stream full games to all of your compatible PlayStation devices including PS4, PS3, and PlayStation Vita as well as non-PlayStation devices, beginning with 2014 BRAVIA TV models and expanding to numerous other Internet-connected devices.
- Always play the most updated version of your game. With games hosted in the cloud, you can take your game with you — just log in with your Sony Entertainment Network account on a compatible device and your games and saved progress will be easily available.