47 posts tagged playstation 4
47 posts tagged playstation 4
Xbox One and PlayStation 4 specs compared
EA Announces Battlefield 4 for Xbox One and PlayStation 4
DICE, a studio of Electronic Arts, today announced that the highly-anticipated action blockbuster Battlefield 4 will be available this holiday for early-adopters of the next-generation hardware systems: Xbox One, the all-in-one games and entertainment system from Microsoft, and the PlayStation 4. Powered by the advanced Frostbite 3 engine, Battlefield 4 delivers a genre-defining all-out war experience brought to life with unmatched visual and audio fidelity, superior character animations and dynamic destruction that ensures no two matches are alike. Battlefield 4 will be available October 29 for the Xbox 360 game and entertainment system from Microsoft, the PlayStation 3 computer entertainment system and PC.
Players that pre-order Battlefield 4 will receive the Battlefield 4 China Rising premium digital expansion pack at no additional cost. In this sprawling expansion, players fight for dominance across the vast and majestic Chinese mainland in four massive multiplayer maps, using all-new vehicles and high-tech military equipment. Separately, players that pre-order the Battlefield 4 Digital Deluxe exclusively on Origin will receive the base game, bonus in-game digital items, the Battlefield 4 China Rising digital expansion pack and access to the exclusive Battlefield 4 multiplayer beta.
At the Electronic Entertainment Expo, DICE will be unveiling Battlefield 4 multiplayer with a spectacular live demo at “The Download: EA 2013 Preview” press conference taking place at 1:00 pm PST on Monday, June 10 on Spike TV and at ea.com/e3. Fans attending E3 will have the chance to go hands-on with multiplayer in EA’s booth located at #1601 in the South Hall. DICE will also be live streaming their entire E3 booth experience including multiplayer matches complete with commentary. Tune into battlefield.com/livestream to catch all the action.
PlayStation 4 Teaser Video for E3
RSVP to See it First at PlayStation’s E3 Press Conference live June 10, 2013 starting 6:00pm Pacific Time at us.playstation.com
Watch_Dogs developer diary discusses PS4 development
Find out how PlayStation 4 is helping the WATCH_DOGS team realise its ambitions in our exclusive behind-the-scenes video
Sony has announced its E3 2013 press conference will be held on the same day as Microsoft, EA and Ubisoft’s events.
Sony’s event, which is expected to give concrete details regarding the PlayStation 4, will take place on June 10 at 6:00PM PST.
E3 2013 itself runs June 11 through 13 in Los Angeles.
Here’s what developers are saying about the all new DualShock 4 for the PlayStation 4.
Thief: ~ PlayStation 4 Behind The Scenes Video
Expect a big announcement from Sony about its next-gen PlayStation 4 console this month or possibly in early May, a source familiar with the company’s marketing strategy told PCMag this week.
GDC was probably the last big stage for the company to talk up the successor to the PlayStation 3 before the E3 gaming conference in June, unless Sony manufactures its own event. That’s precisely what Sony plans to do, according to the source, who said late April/early May will be the likeliest timeframe for a full-blown launch of the PS4.
Enlighten claims to be the world’s first real-time global illumination technology, and is used in Battlefield 3, Need for Speed: The Run, EVE Online, Medal of Honor: Warfighter and Dragon Age 3. The tech is said to allow for the addition of “cinematographic film practices to dynamic immersive worlds”, and PlayStation 4 is its first supported next-gen platform.
“We are delighted to be working on PlayStation 4. The hardware is everything we were hoping for in a next generation console, and a huge step forward from the current generation,” Geomerics founder Chris Doran said.
“Real-time global illumination was a big deal for games running on the current generation of hardware, but it required developers to make some compromises. With PlayStation 4, those days are behind us. We can finally unleash the full power of Enlighten, and allow game developers working on PlayStation 4 games to bring far deeper levels of dynamism and quality to game lighting. We cannot wait to see what developers produce with Enlighten.”
Speaking with GamingBolt, Blomberg said that a new console cycle is always “very exciting”, and this one is well overdue.
“The consoles desperately need a boost since having been overtaken in terms of performance by PCs several years ago, and also losing market share to mobile platforms,” he said.
“I’m glad Sony decided to go with 8GB RAM because it means that the PS4 will out-power most PCs for years to come.”
That statement makes a lot more sense when you remember that gamers tend to have much more powerful PCs than your average consumer, a mass-market PC developers have to factor in when making games scaleable. It seems Blomberg was in general quite impressed with the hardware.
“The off-the-shelf philosophy behind the architecture makes sense from a pricing and heating point of view, but it also means that Sony more easily can make incremental improvements of their system,” he noted.
“If that’s actually their plan I don’t know, but it could help preventing the inevitable loss of market shares that the long console cycles entails.”
Blomberg also showed enthusiasm for Sony’s vision for the PS4′s business model.
“The PS4 will not only be a very powerful gaming machine from a hardware perspective, but it will also be a social tool and integrated marketplace more akin to the successful mobile devices,” he said.
“It’s the best of all worlds in a way; great performance for demanding high-end gaming, good social ecosystem and connectivity, and integrated business marketplace.
“For Avalanche Studios as an open-world games developer this is super exciting and opens up many new opportunities. It’s a perfect fit for the types of games we do, and we are confident that we’ll bring open-world gaming to a whole new level because of it.”
Avalanche is believed to be working on Just Cause 3 and a Mad Max game. It is likely to reveal one or the other over the next few months, probably at or leading up to E3 2013 in June, as it’s been dropping teasers.
Nvidia Announces PhysX and APEX Support for Sony Computer Entertainment’s PlayStation 4
Nvidia today announced support for Sony Computer Entertainment’s PlayStation 4 with the popular Nvidia PhysX and Nvidia APEX software development kits.
Game designers use PhysX and APEX technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.
Nvidia PhysX technology is the world’s most pervasive physics solution for designing real-time, real-world effects into interactive entertainment titles. The PhysX development environment gives developers unprecedented control over the look of their final in-game interactivity.
Taking PhysX technology content creation to the next level, Nvidia APEX technology lets artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character’s body to achieve more realism in their games.
“Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers,” said Mike Skolones, product manager for PhysX at Nvidia. “With PhysX and APEX support for PlayStation 4, customers can look forward to better games.”
AMD global business manager John Taylor has said the accelerated processing unit in the PlayStation 4 is the best the company has ever produced.
“We have not built an APU quite like that for anyone else in the market,” Taylor told the Inquirer.
“It is by far the most powerful APU we have built to date.”
Taylor said the APU leverages new tech which will appear in AMD’s new generation A-series later this year, which will be sold directly to consumers.
“None that will quite be to that level of sheer number of cores, sheer number of teraflops,” he added.
The PlayStation 4 has an x86 APU, and that AMD will be selling similar tech directly to PC users shows just how PC-like the console’s architecture is – but it’s worth remembering that the custom tech has been specially designed through a collaboration between the two companies, so you can’t just rebuild a PS4 in your basement.
Sony hasn’t released full tech specs, but the console has 8GB of RAM and can churn out over 1.8 teraflops of processing power.
PlayStation 4 User Interface Screenshots
inFAMOUS: Second Son
You.. are not in control!