6 Awesome Facts About the Original Playstation
The Real Reason Behind The DualShock 4’s Light Bar, was developed for Project Morpheus
The DualShock 4’s light bar caused quite a fuss when the system launched because it was so darn bright and obtrusive. But you know why it was there? According to SCEE senior designer Jed Ashforth, “it was for tracking for VR.”
Ashforth spilled the beans on Sony’s once secret plans for VR in an interview with Techradar. “The tracking light… it was our department that said we need that on,” Ashforth explained.
"When all these things were coming out six months ago and everyone was going ‘it’s reflecting in my TV,’ we were going ‘oh no’ because we couldn’t tell anyone what it was for."
History of Video Game Controllers
Believe it or not but PS2 Ads were pretty weird, These were print ads created for France by TBWA Paris
Sony signs on 1,000 licensed, self-published indies
PlayStation Still Loves Devs - 1,000 Self-Publishers
PS4 has been met with an amazing amount of enthusiasm and excitement from both gamers and developers alike since its launch back in November, and the 6 million gamers who have already bought PS4 have really embraced this next-generation gaming experience. We’ve got more than 100 games scheduled to launch on PS4 this year alone, including Watch_Dogs, The Elder Scrolls Online, Destiny, and The Order: 1886.
That amazing lineup is made possible by the development community, who have been hard at work with our hardware, already pushing it to do things that we never expected. Recently we reached a significant milestone with more than 1,000 developers licensed globally to self-publish on our platforms, 200 of those licensed in North America since PS4 was unveiled in February 2013.
A year ago at the Game Developers Conference, we kicked our support for independent developers into high-gear. Since then, we continued to partner with some of the world’s best and brightest independent developers committed to bringing their titles — some of the most creative and innovative games I’ve seen — to PlayStation platforms. We’ve already seen some great content hit PS4 — from crafting waffles in Don’t Starve to scaring the pants off of people with Outlast. We’re looking forward to some of this year’s self-published titles like Octodad, Transistor, N++, GALAK-Z, Rogue Legacy, Binding of Isaac: Rebirth, and The Witness, and you know we’re all already playing a metric arrow ton of TowerFall Ascension.
This year’s GDC was awesome, as usual. We had a blast meeting with developers, both partners we’ve worked with time and time again, as well as new up-and-coming talent. We also continued collecting feedback from developers on what they’ve discovered while spending time with our platforms, and we introduced some new tools that will help ease the process of bringing their games to PlayStation gamers… not to mention how we peeked into the future of PlayStation.
To developers, to fans: THANK YOU for helping us make history with PlayStation 4.
Sony Lists Every PlayStation 4 Game Announced for 2014 - So Far
The List is huge, Lets begin!
Out this month
Sony Announces PS4 virtual reality headset Project Morpheus
Introducing Project Morpheus
Shu Yoshida: Greetings from GDC 2014! Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE’s prototype virtual reality (VR) system that works with PS4. Virtual reality is the next innovation from SCE that we believe will shape the future of games.
I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you’re inside the game and your emotions feel that much more real.
Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation. In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.
The prototype for Project Morpheus is the culmination of our work over the last 3+ years as we’ve refined our vision for VR. This prototype will serve as the first development kit for PS4 developers that are as enthusiastic about this new medium as we are.
At GDC 2014 this week, attendees will be able to check out Project Morpheus in action at the SCEA booth through a handful of technology demos.
Specifications of “Project Morpheus” Prototype
• Component - Processor unit, head-mounted unit
• Display Method - LCD
• Panel Size - 5 inches
• Panel Resolution - 1920xRGBx1080 (960xRGBx1080 per eye)
• Field of View - 90 degrees
• Sensors - Accelerometer, Gyroscope
• Connection interface - HDMI + USB
• Function - 3D audio, Social Screen
The PlayStation 4 Is Now $50 More Expensive In Canada
“The PlayStation 4 computer entertainment system delivers phenomenal play experiences that will shape the world of games for years to come and has quickly become the next gen console of choice with gamers in Canada. To respond to changes in the market environment, the price of PlayStation 4 will be revised from CAD $399.99 to $449.99 MSRP.”
PS4 Hits 6 Million, Ushers in New Era of Social Gameplay
As you’ve probably read by now, cumulative PS4 sales have now surpassed six million units worldwide following the successful launch in Japan just over a week ago. It’s truly humbling to see the rate at which gamers across the globe are choosing PS4 as their next gen console of choice. Even more exciting is what happens when gamers power up their PS4s. In the United States, more than 90% of PS4s are online, enabling gamers to connect, compete and share their greatness with friends and fellow gamers.
There have now been more than 3.6 million live broadcasts, and more than 56 million spectate sessions on PS4 through Twitch and Ustream. In fact, since January 1st, PS4 gamers account for 20% of daily broadcasters on Twitch. PS4 owners are also embracing the Share button on the DUALSHOCK 4 Wireless Controller, with more than 100 million shares captured as fans show friends their latest achievements on Facebook and Twitter.
And soon, you’ll be able to share your greatness in new ways. Developers are beginning to take advantage of PS4’s new interactive live broadcasting gaming features, integrating modes that allow broadcasted gameplay to become interactive for spectators. Even as a viewer, you can now influence livestreamed gameplay.
For example, Dead Nation: Apocalypse Edition features a built-in Broadcast+ mode where you can stream your gameplay while viewers on the PS4 or a web browser influence positive and negative effects during gameplay. More social feedback is on the way too, with Dynasty Warriors 8 Xtreme Legends Complete Edition in March and Daylight in April.
via: PlayStation Blog
PS4 Released in Japan (2.22.14) PS4 New Title Line Up Trailer
PlayStation 4: New Japanese TV Spot
God of War & Sly Cooper Collections Coming to PS Vita in May
Cory Barlog, Sony Santa Monica Studios: Wait, what? God of War 1 and 2 are coming to Vita? Are you frakking kidding me? YEAAAAHH!!!
All of the work in my career is an important part of making me who I am but the first two ‘God of War’ games were truly the catalysts for a creative A-Bomb… and no small amount of F-Bomb’s too. ‘God of War’ 1 and 2 changed the course of my career forever and nothing could please me more than to see them getting released on the Vita. We did some amazing work with the controls, seamless integration of an epic story into a load-free experience, and now that can be taken with you ANYWHERE!!
While I did not have a direct involvement in the actual process of bringing the epic-ness to the Vita I still feel an amazing connection to the release of these games, and a huge amount of respect for the wizards who made it possible. I would not be writing this if it weren’t for those two blood-soaked PS2 discs.
If you haven’t played the games, never been a better time to check out portable version of the originals that started it all. How much would you pay for this on-the-go awesomeness? A million dollars, right? I would, but that is only because I truly have no concept of money, that’s why no one lets me handle it. I would own the original boulder prop from ‘Raiders of the Lost Ark’ right now if they did. It would be great but I would be broke. I am sure you can all handle your own money so grab the sweet Vita double pack when it releases with an MSRP of $29.99 on May 6th.
Caley Roberts, Producer at Sony Computer Entertainment: Hungry for more of another PlayStation franchise you know and love? Wish you could experience the thrill of thieving with your best pals on the go? Have you always questioned the concept of pants? You’re in luck — Sly Cooper Collection is coming to PS Vita on May 27th!
The Sly Collection features all three original PlayStation 2 action-packed classic hits; Sly Cooper and the Thievius Racconus, Sly 2: Band of Thieves and Sly 3: Honor Among Thieves fully remastered in high definition and optimized for PS Vita.
The Sly Collection for PS Vita sees the mischievous raccoon and his gang of eccentric friends pull off daring heists in this entertaining platformer adventure. Packed full with mini-games and thrilling missions from across the globe, The Sly Collection masterfully blends stealth, thievery, combat, strategy and exploration into one huge world.
Borderlands 2 Limited Edition PlayStationVita Bundle Announced for North America
Include the greatness of PlayStation® gaming in your mobile lifestyle with the all-in-one Borderlands®2 Limited Edition PlayStation®Vita Bundle. With Dual Analog Sticks for precision control and critically acclaimed co-op you can shoot and loot through the world of Pandora with your friends. The PlayStation®Vita system brings the greatness of PlayStation® to your mobile lifestyle.
Borderlands 2 features:
DESIGNED EXCLUSIVELY FOR PS VITA SYSTEM
All-New Characters and All-New Classes
World Connected Story
New Badass Gun System
Brand new environments on Pandora
Brand new enemies
KAZ: Pushing The Virtual Divide (Full Film)
This film is about drive. It’s about the passion and creative drive of Kazunori Yamauchi, the architect behind Gran Turismo’s birth and breath-taking fifteen-year evolution. This film will trace his relentless willingness to challenge himself, to hold none of his past achievements sacred, and push beyond the virtual divide in his pursuit of perfection. Through the support of PlayStation, Kaz’s journey has forever changed the gaming and automotive landscape and in doing so, has redefined how we perceive the relationship between art, entertainment and culture.