Diablo III on PS4: Conversations with Creators

In this video, you’ll hear from three of the developers behind Blizzard Entertainment’s action role-playing epic: Production Director John Hight, Lead Designer Joshua Mosqueira, and Senior Designer Jason Bender. Together, they’ll explain how bringing the game to the PlayStation 3 and 4 has empowered them to viscerally transport players into the foreboding, demon-besieged world of Sanctuary by putting the action in the palms of their hands.

Remembering is a poetic exploration game driven by sound

The world of Remembering is like a half forgotten dream. Strange, but also vaguely familiar. This empty mysterious place is filled with sounds that invite you to use your own imagination. 

Remembering is a game that leaves room for the player. By building a world based on sound instead of visuals we’ve created a place that relies on interpretation. It offers the chance to perceive it in a personal way.

Download for Windows || Mac

Shin Megami Tensei IV: The Ritual

The Eastern Kingdom of Mikado is a city of the chosen, sitting on high and protected all around by towering walls. Yet its people are at risk from an ongoing demon threat that the player as a newly appointed Samurai are duty-bound to fight against. Throughout the player’s journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story. Decisions players make throughout the course of the story will have lasting repercussions, as the fate of the world hangs in the balance.

A third-person RPG epic, Shin Megami Tensei IV is the latest addition to the main Shin Megami Tensei series. Developed by the award-winning ATLUS team, Shin Megami Tensei IV features powerful new demons, expansive dungeons, epic story arcs with branching plot lines, game-altering decision making, and more. Built specifically for the Nintendo 3DS system with optimized graphics, 3-D dungeons, voiced dialogue, and StreetPass functionality, Shin Megami Tensei IV is a premium title that should grace every RPG fan’s collection. 

3DS exclusive arrives in North America on July 16

Plants vs Zombies 2 announced For July 2013

PopCaps’s Plants Vs. Zombies Sequel Set to Spring in First Half of 2013

Plants vs. Zombies Sequel Will Feature Hordes of New Plant and Zombie Types and Mulch More

PopCap Games, maker of some of the world’s most popular video game franchises and a division of EA, today announced that the underground growth of the sequel to Plants vs. Zombies, one of the world’s most popular video games, is germinating and advancing with rigor.

The sequel to Plants vs. Zombies is expected to launch by late spring 2013, and will include a bevy of new features, settings, and situations, designed to delight the franchise’s tens of millions of fans around the world. No other details of the highly anticipated new installment in the franchise are available at this time, beyond the following comments from some of the game’s denizens.

“Spring is crullest curlie ungood time, and plantz grow dull roots,” noted an unidentified spokesperson. “So, we are meating you for brainz at yore house. No worry to skedule schedlue plan… we’re freee anytime. We’ll find you.”

“There was a time we relished a bracing, hearty blend of zombies, in the morning,” said Sonny F. Lower, a representative of the Flora Forever Foundation. “But first, a brisk shower and some strategic pruning are required. Tomorrow is near!”

Known for its quirky, one-of-a-kind blend of art, humor, polish and attention to detail, PopCap has been a mainstay of casual, mobile and social gaming for more than a decade. More than a billion people around the world have played PopCap’s video games, including the award-winning, blockbuster franchises Plants vs. Zombies, Bejeweled, Zuma, Peggle and Bookworm. The breadth of PopCap’s audience is similarly impressive, as its games appeal equally to both genders and all ages.

Scribblenauts Unmasked: A DC Comics Adventure Announced

Warner Bros. Interactive Entertainment announces Scribblenauts Unmasked: A DC Comics Adventure, a new game that melds the boundless creativity of the award-winning video game franchise with thousands of DC Comics characters and objects across DC Comics worlds — all drawn in the classic Scribblenauts art style. Created and developed by 5TH Cell, the game will be available for the Wii U system, Nintendo 3DS hand-held system and PC in North and South America and Australia this fall.

Scribblenauts Unmasked features a story where players embark as protagonist Maxwell on an imaginative and comical quest, taking them through Gotham City, Metropolis, Atlantis and other iconic locales from the DC Comics universe. In the game, Maxwell comes to the aid of Batman, Superman and the rest of The Justice League as they face the mightiest DC Comics Super Villains, such as The Joker, Lex Luthor and Sinestro. Fueled by the player’s imagination, Maxwell must use his magic notebook to put a stop to the villains’ evil schemes and save the day!

Expanding on the video game franchise’s innovation, Scribblenauts Unmasked features for the first time dynamically created puzzles called Heroic Feats that increase the game’s replayability by continuously generating original scenarios requiring different solutions with each visit.

“Scribblenauts Unmasked includes action-packed missions with fan favorite DC Comics Super Heroes adding to the players’ puzzle solving experience as the beloved Maxwell,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “Challenges in the game encourage broader player choices all set in well-known locations of the DC Comics universe, interacting in new and inventive ways with a wide range of popular DC Comics characters.”

“Fans of both DC Comics and Scribblenauts can really let their imaginations run wild with the Super Hero Creator in Scribblenauts Unmasked,” said Jeremiah Slaczka, C.E.O. and Creative Director of 5TH Cell. “Players will be challenged to craft new and never-before-seen characters such as Wonder Joker or Bane Lantern and use them to solve puzzles or share them with friends.”

A new Super Hero Creator tool available on Wii U and PC elevates the game’s creativity by giving players the ability to produce their own Super Hero or Super Villain using any item from the DC Comics universe and then setting properties for how it behaves, changing its appearance and powers. Players can then share their creations with the community and download others.

 

Gran Turismo 6 announced, coming to PS3 this holiday

Sony Computer Entertainment today announced Gran Turismo 6, the latest version of PlayStation’s best-selling franchise, will be released in Holiday Season 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.

GT6 for PlayStation 3 will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.

All of the cars and tracks from Gran Turismo 5, which has sold over 10m copies since launching in 2010, will be retained in GT6. But notable new additions to the already impressive line-up of historic cars, road cars and the latest race cars, brings the total car list to 1200 at launch, with new cars set to be continually added online. Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalize their own custom cars in game to the greatest ever level possible.

The UK’s famous Silverstone Circuit will be just one of seven new locations in GT 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The improved course maker function will provide gorgeous scenery spanning several tens of square kilometers including the magnificent backdrop of Andalucía. 

The theme of Gran Turismo’s innovative collaborations with partner companies will increase with the inception of GT6. A number of exciting new projects that blur the line between the virtual and real will be announced in the run up to the game’s launch. Not least of these is GT Academy, a collaboration with Nissan to unearth real racing driver talent that first ran in 2008. It was announced during the event that the competition returns for its biggest ever year in 2013, with the entry mechanic set to take place on an exclusive GT6 demo in July.

Other notable partnerships in the development of GT6 have been with tyre manufacturer Yokohama Rubber and suspension company KW Automotive. Both companies are active in the commercial car industry and in racing, and they have acted as technical development partners for the game’s new physics engine, for its tyre and suspension kinematic modeling, creating an even more realistic experience for GT fans.

“It is amazing to think that it is 15 years since we first released Gran Turismo,” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!”

Further news about GT 6 will be revealed at the forthcoming E3 and Gamescom events and on gran-turismo.com

Overview


Gran Turismo 6 is the latest version of PlayStation’s best-selling franchise, and will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. The Gran Turismo franchise celebrates its 15th Anniversary in 2013, having recently exceeded 70 million global sales. 

Key Features


• Take to the track with 1,200 cars, from historic classics to the latest engine revving racers from manufacturers such as Ferrari, Lamborghini and Bugatti.

• Speed around 33 locations with an incredible variety of courses, including 7 brand new tracks like the prestigious Silverstone Circuit.

• Enjoy the limitless potential of the new course maker feature which will generate new tracks pulling from several kilometres worth of gorgeous scenery

• Race your rivals around the world in your own communities and online events – and then enjoy these social features on the move with the Gran Turismo 6 mobile and web app for your smart phone, tablet and PC.